Risen 3 - Titan Lords

In-house Engine - 2013


At Piranha Bytes I worked at the Level/3D department in order to create different assets (everything from small stones to complex buildings) and placed them to create a variety of environments.

I worked on several levels so I was able to create a large variety of different styles and compositions.



risen3.jpg risen3.jpg
risen3.jpg risen3.jpg risen3.jpg
risen3.jpg risen3.jpg
risen3.jpg risen3.jpg risen3.jpg
risen3.jpg risen3.jpg risen3.jpg
risen3.jpg risen3.jpg

Impressum
Copyright by Mathis Widrat